A blog dedicated to my experiences in EVE Online, played mostly on the weekends.
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Guide – Damages And Mission Types

Copy this into your notes in the game for a quick reference!

Damage types dealt by NPCs:

Faction – Tank against – Damage to deal – Notes

  1. Amarr Empire – 50% EM, 50% Thermal – Thermal – Uses neutralizers
  2. Angel Cartel – 70% Explosive, 20% Kinetic, 10% EM – Explosive – Uses target painters
  3. Blood Raiders – 50% EM, 50% Thermal – EM – Uses tracking disruptors
  4. Caldari State – Kinetic, Thermal – Kinetic
  5. EOM – Kinetic, Thermal – Kinetic
  6. Gallente Federation – Thermal, Kinetic – Thermal
  7. Guristas Pirates – 75% Kinetic, 25% Thermal – Kinetic – Uses ECM
  8. Khanid Kingdom – 50% EM, 50% Thermal – EM, Thermal
  9. Komni – Thermal, Kinetic – Thermal
  10. Mercenaries – 50% Thermal, 30% Kinetic, 10% Explosive, 10% EM – Thermal
  11. Minmatar Republic – All – Thermal – No clear damage type
  12. Mordu’s Legion – 50% Thermal, 50% Kinetic – Kinetic
  13. Rouge Drones – 70% Explosive, 20% Kinetic, 10% Thermal – EM, Thermal
  14. Sansha’s Nation – 60% EM, 40% Thermal – EM – Uses tracking disruptors
  15. Serpentis. – 50% Kinetic, 40% Thermal, 10% EM – Thermal – Uses sensor dampeners & extra defenders
  16. Thukker Tribe – Explosive, Thermal – Thermal

Believe to be the most updated missions list:

  1. Accounting: 88% Courier, 12% Trade
  2. Administration: 47% Kill, 47% Courier, 6% Trade
  3. Advisory: 14% Kill, 58% Courier, 14% Trade, 14% Mining
  4. Archives: 92% Courier, 8% Trade
  5. Astrosurveying: 13% Kill, 25% Courier, 13% Trade, 50% Mining
  6. Command: 88% Kill, 6% Courier, 6% Trade
  7. Distribution: 5% Kill, 90% Courier, 5% Trade
  8. Financial: 12% Kill, 70% Courier, 18% Trade
  9. Intelligence: 74% Kill, 21% Courier, 5% Trade
  10. Internal Security: 97% Kill, 3% Courier
  11. Legal: 67% Kill, 27% Courier, 6% Trade
  12. Manufacturing: 48% Courier, 4% Trade, 48% Mining
  13. Marketing: 17% Kill, 77% Courier, 6% Trade
  14. Mining: 10% Courier, 5% Trade, 85% Mining (II)
  15. Production: 52% Courier, 13% Trade, 35% Mining
  16. Public Relations: 28% Kill, 66% Courier, 6% Trade
  17. R&D: 50% Courier(S), 50% Trade
  18. Security: 94% Kill, 6% Courier
  19. Storage: 6% Kill, 71% Courier (L), 6% Trade, 17% Mining
  20. Surveillance: 84% Kill, 11% Courier, 5% Trade

[ratings]



2 comments

1 Robert { 06.21.08 at 7:59 AM }

Internal Security cannot possibly be 100% kill.
I’ve been running Level 3 missions for an Internal Security agent for several days now, and I received on Courier mission during that time.
So maybe 90/10? Or 99/1 ?

2 Tony { 06.21.08 at 9:26 AM }

Just checked Wiki and I have updated it accordingly.
Thanks for pointing that out.

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