A blog dedicated to my experiences in EVE Online, played mostly on the weekends.
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Review – Crow

Overview

What’s the fastest ship in EVE? While I’m not sure about that, I am sure that the Crow is up there. It gives the the thrill to be able to dodge missiles and bullets and the ability to make someone really steamed when you bump them from jumping out of the next system.

While it is expensive, the role that it fills in fleets is important, such as catching up to targets and holding them in place, without running a great risk of having the tackler blown up. The Crow really is just a tackler, do not look for it to go solo and take on battlecruisers or crashing a gate camp.

For The Beginners

For The Intermediates

For The Advanced

Summary

Several drawbacks with the Crow are it’s low hit points and the ease of counterability with webs, but it is definitely a ship that excels at its role of tackling and is notably one of the greatest intercepters.

Technical Information



18 comments

1 Chainer Cygnus { 08.18.09 at 4:31 PM }

My ship of choice for small gang actions, fit with a T2 disruptor and web and you are golden. Orbit outside of web range with your MWD on (I prefer the Gistii Type-B for price/utility) and keep the pinned with the disruptor and all is good for you.

2 Squizz Caphinator { 08.18.09 at 4:36 PM }

I’ve flown a similar rocket setup and have had a blast with in lowsec. Yes, on Tranquility :)

I get about 110dps with it, and I have certainly surprised a few folks.

3 Luccul { 08.18.09 at 6:45 PM }

Ah, a breath of Dust-free air. Thank you.

4 Tony { 08.18.09 at 6:58 PM }

@Chainer Cygnus
Why do you have a web if you orbit outside of web range? Also, try not to blow that 150mil loan so quick ;)

@Squizz Caphinator
Did you ever record your killmails? I am honestly wanting to try that, but I just cringe at the thought of losing the ship! It is very risky.

@Luccul
Thank you, if you could explain what that means?

5 Kename Fin { 08.18.09 at 9:18 PM }

I believe Luccul is referring to the recent flood of Dust 514 blog posts and the insanity surrounding “not” flying spaceships. It’s almost depressing to see how much furor abounds in the absence of pods. Like the mythical walking-in-stations concept, many pilots in New Eden somehow have this niggling and frankly incomprehensible urge to get out of their pods.

As for the setups, I like them, but would almost encourage the beginner to use rockets. They’ve proven a reliable and consistent damage dealer for me from an early point. This coupled with the fact that hopefully by the time they are flying a T2 ship, they have at least some of the support skills. And I’m assuming the inclusion of rigs on a ‘beginner’ ship is related to the forthcoming changes to rig sizing [which IS something to get very excited about].

6 Velocity Prime { 08.19.09 at 12:47 AM }

Ahh the Crow… It was my first tech II ship that I was able to fly, and I’ve lost quite a few of them. While very fragile like you said, it can be a very deadly weapon.

The key: keep your distance and go as fast as you can. And if you see a Crusader coming, get the heck out of there.

I like your setups, I’ll have to give them a try.

The fit below is very tight and requires some pretty gnarly fitting skills. I’ve taken on three opponents at once with it and won, one of them being a rocket Crow. Most of my experience with them has been in high sec, and in small gangs or solo, so take it for what it’s worth.

Crow

Standard Missile Launcher II (x3, Caldari Navy Bloodclaw Light Missile)

1mn Microwarp Drive II
Warp Disruptor II
Cap Recharger II

Overdrive Injector System II (x2)
Nanofiber Internal Structure II

Auxiliary Thrusters (x2)

7 Manasi { 08.19.09 at 4:33 AM }

Crow eh? I like the crow, she is a good reliable ship that can be exceedingly fast I admit. sadly for the king of speed you have to go with the claw…hands down the fastest ceptor in the game IIRC. Granted I think the missing mid slot in the claw gimps it a bit as my stiletto ( while slower) locks like lighting, but lacks punch in firepower. For great speed, good punch ( even tho i despise missiles) you are quite correct enjoy your Crow.

8 00sage00 { 08.19.09 at 9:38 AM }

The Crow is actually one of the slowest interceptors in Eve. Only the Raptor and Taranis are slower.

Still, it’s a very formidable ship. :)

9 Tony { 08.19.09 at 10:55 AM }

@Kename Fin
Yea the rigs were put on since this advice will most likely be taken by future Crow pilots after Apoc 1.5. The reason why I listed the rocket setup as an advanced setup was because new pilots may not want to lose their ship often, and after some experience in a small ship flying so fast, then maybe they can get up close and personal with it!

@Velocity Prime
Hey that was one of my first setups, and very close to the first setup listed here. I just changed it around as the extenders increase some shield hitpoints so the new pilots can have a little bit more room to mess up a few times ya know. That is still a great setup though!

@Manasi
Yes the claw is a very excellent ship, very fast. I like the Crow because the missiles pretty much hit all the time, there is less worrying with tracking and optimal ranges at such of a high speed.

@00sage00
Ah you are right, that is some good findings.

10 Squizz Caphinator { 08.19.09 at 12:09 PM }
11 Tony { 08.19.09 at 12:52 PM }

@Squizz Caphinator
Very nice jobs. Okay I will be following my own advice on TQ now. It should be fun!

12 Biomassed { 08.19.09 at 7:14 PM }

I likes my Claw :) fast n furious.

13 Spectre { 08.20.09 at 7:09 AM }

No offense, but I hate your fits. Why would you ever suggest using T1 launchers on any ship ever, let alone a T2 frigate? At LEAST put something named on there. CDFE rigs? Come on now… if you get into range to be shot by something you’re going to be dead regardless. Better to fit something useful like rigs for more speed or DPS.

Lastly, the rocket Crow SUCKS. No one can really even debate that one… virtually every other combat interceptor and a majority of frigates is more effective at close range than a Crow and will rip a rocket Crow a new asshole. If you come in close with that ship against anything that can fight back, you’re basically pissing ISK down the sink. Go buy a Taranis instead.

Ok I’m done ruining the party. Nice post :)

14 Tony { 08.20.09 at 9:18 PM }

@Biomassed
I have yet to get into the Claw, need Minny frigate 5 first…

@Spectre
Hey Spec, don’t worry, you are here to pass on your experience and I throughly enjoy your critical viewpoint as it changes the way I think by exposing weaknesses.

I changed the CDFE rigs on the one setup for some speed rigs, I guess the extra signature radius doesn’t help either :P

But you gotta admit, the rocket crow can be pulled off by very experienced players trying to go solo against targets that were choose wisely. I don’t think it will stand a chance against a Taranis, but I don’t think a missile Crow could kill it either.

Also, I did not fit T2 launchers because I was pretty tight on powergrid, need more advanced weapon upgrades trained up a level or two.

15 Tony { 08.20.09 at 9:21 PM }

@Spectre
But after using a named MWD, I could fit some nice T2 launchers on, thanks for making me to get a second look!

16 Spectre { 08.21.09 at 9:02 AM }

Tony: You don’t have to choose just between vanilla T1 and T2. Generally, the named launchers use less and less CPU/Grid as you upgrade to better and better ones (Arbalest’s are lowest fitting reqs I believe) and they also have better stats to the point that I believe best named launchers do close to the same DPS as T2 (minus the fact that they cannot use T2 ammo). The only big downside is that good named launchers also tend to be very expensive. Regardless, you can upgrade your launchers at least a few meta levels for low cost and it will be better damage and easier to fit than T1.

If I was going to fit a Crow for tackle/range DPS I would fit it something like this:

[Crow, Range]
Overdrive Injector System II
Nanofiber Internal Structure II
Nanofiber Internal Structure II

1MN MicroWarpdrive II
Warp Disruptor II
Stasis Webifier II

TE-2100 Standard Missile Bay
TE-2100 Standard Missile Bay
TE-2100 Standard Missile Bay
Salvager I

Auxiliary Thrusters I
Low Friction Nozzle Joints I

If I was going to fit a rocket Crow for close range DPS, I would fit it like this:

[Taranis, Super Ion Taranis]
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Pseudoelectron Containment Field I

Catalyzed Cold-Gas I Arcjet Thrusters
Warp Scrambler II
‘Langour’ Drive Disruptor I

Light Ion Blaster II
Light Ion Blaster II
Light Ion Blaster II
[empty high slot]

Hybrid Burst Aerator I
Hybrid Collision Accelerator I

Hobgoblin II x2

P.S. Yes I realize the “rocket Crow” is a Taranis :)

17 Squizz Caphinator { 08.21.09 at 12:02 PM }

Spectre, I agree with you in that the Taranis is a far better ship for up-close PVP than the Crow. At the time I flew the rocket Crow, I couldn’t quite yet fit the Taranis with the T2 goodies – so I just wasn’t going to fly it yet.

And anyway, choosing targets wisely the rocket Crow can be a lot of fun. Spectre, just try it sometime – your lowsec frig gangs would be perfect for it. I’ll even buy you one (if you have any missile skills that is!). Then you can blog about how fail it is AFTER you try it :)

18 Tony { 08.21.09 at 12:50 PM }

@Spectre
Fair setups. I thought that since I display some pretty plain setups that maybe the readers can choose to upgrade wherever possible.

Also, I shall get into a Taranis soon, soon I say!

@Squizz Caphinator
I am in the same situation as you before getting the Taranis.

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