Review – Crow
What’s the fastest ship in EVE? While I’m not sure about that, I am sure that the Crow is up there.
This ship has rekindled my spirit to fly small ships again. It gave the the thrill to be able to dodge missiles and bullets. The ability to make someone really steamed when you bump them out from the asteroid they are trying to mine and prevent them from jumping into the next system.
In the fleets and gangs of low-sec space you will almost always find one or two interceptors. And among all those ships you will likely to see the Crow. It’s definitely a ship with great potential. I say potential because just a few days after I could fly the ship I met a pilot who knew nothing about fitting it. What good is a ship if it’s not used by someone incapable of flying it?
I should mention that this ship isn’t really used for missions or PvE. In fact most interceptors shouldn’t be use in missions. Complexes, yes; missions, no. Interceptors are for those 1 vs 1, 1 vs 2 , and occasionally the 1 vs 3 battles. If there is anymore enemies fighting you at a time you will indubitably die.
Why? It is because your speed and transversal velocity is your savior, they are the game mechanics that allows you to be able to negate a lot of the damage from missiles and bullets. And since transversal velocity is high when you are at a higher speed in your orbit around the target, the opposite will occur to other opponents, which then means that they can hit you. And then kill you.
Also as a side note, most interceptors will have a hard time going against a well tanked cruiser class ship so don’t try to engage in a battle against a battlecruiser or battleship. Try to aim for targets in smaller ships.
Several drawbacks with the Crow are it’s low hit points, orbit must be dead on, and ease of countability. The ship isn’t meant to take the full damage of 10 cruise missiles or torpedoes. So while it heads to the target, that is when it is most vulnerable. And in order to prevent that damage from getting through your shields you also must get into the right orbit distance so you can scramble the others engines, fly as fast as possible, and try to negate most of the damage the other ship is throwing at you.
I am loving my Crow and so far it had been awesome to pilot it. Time to join the ranks of the solo pilots.

[expand title=Technical Specs:]
- 10% bonus to kinetic missile damage
- 5% reduction in signature radius
- 10% bonus to missile velocity
- 80% reduction in propulsion jamming systems activation cost
- Tech 2 ship – Increased thermal damage resistance
- Default targeting range is 36 km with 4 locked targets
- Velocity is 425 m/sec with 0 m3 of drone capacity
- Shield hit points is 528 and recharges in 625 seconds
- Power grid is at 35MW, 150ft of CPU, and 400 calibration points
- There are 4 high slots, 3 medium slots, 3 low slots, and 2 rig slots
- 3 slots for launchers and 2 for turrets[/expand]
[expand title=Can't Touch This:]
- 3 Standard Missile Launcher
- 1 1mn MicroWarpdrive
- 1 Warp Disruptor
- 1 Cap Recharger
- 3 Overdrive Injectors[/expand]
[ratings]




4 comments
Crows are wonderfull, nicely designed ships with great potential for them, be wary of gate camping in them you had better be damned fast on the throttle. I am in my rapier now which affords me a bit more protection, but I also like the stiletto which is even fast straight line speed than me crow. Crow ->(1 aux thruster rigs) 6235 m/s Stiletto (1 aux rig) 6800m/s problem with the stiletto is she is anemic for firepower.
@Manasi
I really enjoy flying the Crow because it is one of the few long ranged interceptors. This reduces my chance of being webbed and then later killed.
Though I must keep working on my missile skills, I say with some faction missiles I can defeat a cruiser sized ship!
Awesome ship indeed. One suggestion I’d make though, drop one of the overdrive injectors for a nanofibre. It’ll make the ship more agile and allow you to keep the speed up while orbiting something that you’re tackling and/or killing. Also consider adding polycarb rigs, as those will give a pretty good speed boost as well.
With that setup, and my meagre skillset which leaves me unable to fly Interceptors, I can get it to 6.5km/s
@Jason
Well you see, I have tried many orbit ranges with different setups; using 3 overdrives, 2 overdrives and 1 nanofiber, or 1 overdrive and 2 nanofibers, I have found out for the skills I have, 3 overdrives gives me about 10 more meters per second.
And I don’t believe in rigging the Crow or any other PvP ships unless it is totally nessesary or is cheap, as this is just too much ISK being risked on the line.
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