Review – Raven
The Raven is an excellent ship for any aspiring Caldari pilot. It has got missile and hybrid turret capabilities.
Though it is all around a good ship, it sometimes is just not fit for the job at hand. In a fleet, it works great, either taking turns tanking the enemies or dealing massive amounts of damage. That’s no problem. But when you travel solo and want to PvP, that’s a totally different story. The ship itself is shield tanked which means you would have to sacrifice some tank for the ability to hold down the target ship and keep them there.
The Raven is usually looked upon as the best ship to do level 4 missions based on these criteria; first is the low skill point amount that you can fit a good and specific tank and DPS setup onto the NPCs. Secondly the ship can deal quite a bit of damage with out trying to figure out the hit/miss rates of turrets. And lastly, there is little micro-management for all those people who are a bit lazier that others, since perma-setups are easy to fit.
This is how most missions usually go. While you are warping in, before the enemy starts shooting at you, you need to start your shield hardeners and try to get as much resists on the coming damage as possible. Then start with locking the cruisers and start shooting, boost your shields every once in a while after its down to 70%, and repeat this. At least until the capacitor runs dry. You must focus on the cruisers first since they are the ones that do the most damage.
Now that a few of them are gone, it is time to start hitting on the frigates with your drones, and launch those cruise missiles at the battleships. Send out your medium sized drones after the frigates and heavy drones against HACs (Heavy Attack Cruisers). The large cruise missiles will do very little damage to them because the frigates are so close and are orbiting around you very fast, just let your drones do the job and go keep hitting the battleships. Make sure you are still boosting your shield once it drops down to about 70%.
Now this is the ideal situation. Now if you don’t have a good setup going on or are overwhelmed by all the ships, you often find yourself yelling at the computer for the ship to line up quicker and initiate warp while the armor is quickly taken away.
Still, the Raven is a ship that many Caldari pilots should look forward to flying. Don’t worry about losing it because as long as you have it insured and fit it well!

[expand title=Technical Information:]
- 5% bonus to cruise and siege launcher rate of fire
- 10% bonus to cruise missile and torpedo velocity
- Default targeting range is 75 km with 7 locked targets
- Velocity is 115 m/sec with 75 m3 of drone capacity
- Shield hit points is 7500 and recharges in 2500 seconds
- Power grid is at 9500MW, 700ft of CPU, and 400 calibration points
- There are 8 high slots, 6 medium slots, 5 low slots, and 3 rig slots
- 6 slots for launchers and 4 for turrets[/expand]
Suggested Role: Soloing level 4 missions
[ratings]






4 comments
[...] ships. For an example, the Ferox, didn’t get a whole lot written about it. And another, the Raven, I have discovered a much more stronger and efficient tank for all of those of you who love to do [...]
I don’t recall how you orginially had it tanked, but that’s not really a max effectiveness setup. It’s a good setup, but there are better.
If you’re on a tight budget, and can fit a T2 tank, here’s my preferred setup:
rigs: 3x Core Defence Capacitor Safeguard – They’re cheap, a little over a million each. They work by reducing the cap used when you activate a shield booster. Overall, you lose a little bit of sustained DPS tank, but can use your maximum tank longer, about 30 seconds which is independent of skills.
Mids -
T2 XL Booster
1x Boost Amp
3x Hardeners
1x Cap recharger II
lows -
3x BCS IIs
2x PDS IIs
Overall, this gives a maximum tank against guristas using 2x kinetic and 1x thermal of 1005 DPS using EFTs All LV skill characer. With the gear you listed, assuming the best hardener mix, gives you 897 dps tanked using only kinetic hardners against guristas max. The only advantage that I can see is the longer running time on the tank, 5 min 10s vs 3m 28s using CDCS rigs, 3m 8s using CCC rigs.
All in all, it’s not a bad setup, and an interesting look at tanking a Raven, but for soloing L4s, especially against rats that have multiple damage types, Angels especially coming to mind, an extra hardener and more DPS would be very much preferable to being closer to cap stability in my mind.
@Jason – Ah, wait, NOS. I didn’t take that into account. That actually does push th esetup into cap stability, but with regard to that, I honestly can say that after running L4s solo, cap stability is overrated. The only truly difficult L4 I haven’t run into yet is Enemies Abound 5/5, and there aren’t many setups that can handle that particular mission solo anyway, cap stable or not.
@Jason
Yep, I now understand your view of tanking in a Raven.
I have updated my fit, but instead of the cap recharger in the medium slot, I use another hardener, and I have 1 BCS, 1 PDS, and 3 CFC. And now 2 CDCS rigs and 1 CCC.
I have tanked Enemies Abound 5/5 with this new setup just 2 days ago, after I lost my first Raven.
Thanks for your input, I will keep updating these as soon as possible!
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