A blog dedicated to my experiences in EVE Online, played mostly on the weekends.
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Taking Her Out For A Spin

I was out on an assignment tonight. A first in a long time.

“Tony, we seem to have a problem,” my captain spoke. “It looks like the engine modification we made isn’t going to work. The natural phenomenon in here disrupting its function.”

I was interrupted from my thinking and asked, “what are we using?”

“A Y-T8 Overcharged Hydrocarbon I Microwarpdrive just like you requested.”

Let me think… Oh, wait, that was the named 10mn microwarpdrive. We were in deadspacd, no wonder it wouldn’t work here. I told the Captain, “bring her around, we are coming back later. This ought to throw off the Guristas a bit as well.”

“Yes sir!”

At that time, my mind was surrounded by a block of ice that was slowly melting, trying to cool it. Inside, my brain raced at speed of light.

“How did it 75 days turn to 50, which turned to 40, 25, 10, and all of a sudden to 0?” I thought to myself. The docking sequence announcement over the speakers snapped me back into reality and I acknowledged with a “roger that.”

The crew switched on the correct propulsion attachment quickly and the Aeon was back in action.

With just a lone battleship in the final pocket of space I just entered, I greeted him with a volley of my finest.

“Commence firing of heavy missile launchers 1 through 6, intervals of 0.9 seconds!” I broadcasted to the crew.

Just this week I found out the launchers on the Aeon had a 5.3 second rate of fire! That kind of performance was unheard of from any of my previous attempts with heavy missiles.

“Get as close to that battleship as possible, I want us to pound him in the ass with all that we have got and his defenders are not helping!”

The new Y-S8 Hydrocarbon I Afterburners flared to life under my command, more than doubling the current velocity of the ship to 350 meters per second. While missiles spewed out of the launch bays the ship caught up to the slithering Serpentis enemy.

Going at more than 5 km/s my Caldari Navy Scourge Heavy Missiles were too close and too fast to be caught by the defender missiles. The shields on my foe had already vaporized and with every missile that slammed into his hull, I saw a piece of his armor flying off.

Pshhh. The hull exploded but the admiral got away. I manually directed the ship to fly closer to the wreck so I did not get any scratches on the paint.

The salvager module was trying to take whatever if could recover and I scooped the intact modules of the broken battleship. Mean while, I thought, those Arbalest launchers were so worth the 100 million I spent and the high definition camera drones really help me scan out the battlefield!

Time for more missions!

And with that, I present missions in a (couple) minutes! In the future, I will record fun missions and show you how it is done!

If you have a particular mission you want to see how to complete or are stuck on, write in the comments below, send me a mail, and I’ll do my best to convince my agents to find one for me!



7 comments

1 Kirith Kodachi { 03.13.09 at 6:13 AM }

Very nice ship, congrats!

2 Dawn of Eve { 03.13.09 at 6:18 AM }

Nice, I enjoyed reading that!

3 Morph { 03.13.09 at 10:53 AM }

Hehe nice one, I loled at the comment about the paint :).

4 Tony { 03.13.09 at 1:14 PM }
5 Tony { 03.13.09 at 1:31 PM }

@Morph,
test

6 Arto { 03.13.09 at 4:28 PM }

Reminded the time I lost my Nighthawk to the Serpentis. Taught me not to leave ship unattended for too long while hanging at the asteroid belts. Was lucky it wasn’t another pod pilot tho.

And such a nice site you have here. Dropped by to say hi after meeting you (Tony that is I assume) in Pure Blind region.

Immediately got lost here too. I never was such a good explorer anyway. :)

7 Tony { 03.13.09 at 5:52 PM }

@Arto
Hehe, thanks for the drop in! You know that other guy in system? Yea, he was trying to shoot me :P

Thanks for the message, hopefully you’ll be coming back :)

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